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MathGL is ...
- a library for making high-quality scientific graphics
under Linux and Windows;
- a library for the fast data plotting and handling of large
data arrays;
- a library for working in window and console modes and for
easy embedding into other programs;
- a library with large and growing set of graphics.
At this version (1.6) MathGL has more than 22000 lines of code,
more than 40 general types of graphics for 1d, 2d and 3d data
arrays. It can export graphics to raster and vector (EPS or SVG)
formats. It has OpenGL interface and can be used from console
programs. It has functions for data handling and script MGL language
for simplification of data plotting. Also it has several types of
transparency and smoothed lightning, vector fonts and TeX-like symbol
parsing, arbitrary curvilinear coordinate system and many over useful
things. Finally it is platform independent and free (under GPL v.2.0
license).
Also I recomend you to look at UDAV
which is WYSWYG interface of MGL script plotter.
Latest news
- 7 June 2008.New version of UDAV is released. New features: bug fixes, many minor improvements, data preview window, tooltips, new MGL commands (fplot, fsurf, fgets), for|next cycles.
- 7 June 2008. Site update: FAQ and examples.
- 1 June 2008. New version of MathGL is released. Most interesting: MGL parser is sufficiently rewritten, converter MGL->C++, import to IDTF (and later to U3D) format, nonlinear fitting and other minor improvements are added. The documentation will be ready during a week.
- If somebody needs the converter MGL to Fortran then contact me.
- I will be very grateful if somebody can help me with
editing documentation (English or Russian) or translate it to
other languages.
Detailed news list here. Sourceforge project page here.
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