Function torus draw surface of the curve rotation.
MGL code:
call 'prepare1d' subplot 2 2 0:title 'Torus plot (default)':light on:rotate 50 60:box:torus y1 y2 subplot 2 2 1:title '"x" style':light on:rotate 50 60:box:torus y1 y2 'x' subplot 2 2 2:title '"z" style':light on:rotate 50 60:box:torus y1 y2 'z' subplot 2 2 3:title '"\#" style':light on:rotate 50 60:box:torus y1 y2 '#'
C++ code:
void smgl_torus(mglGraph *gr) { mglData y1,y2; mgls_prepare1d(0,&y1,&y2); if(big!=3) { gr->SubPlot(2,2,0); gr->Title("Torus plot (default)"); } gr->Light(true); gr->Rotate(50,60); gr->Box(); gr->Torus(y1,y2); if(big==3) return; gr->SubPlot(2,2,1); gr->Title("'x' style"); gr->Rotate(50,60); gr->Box(); gr->Torus(y1,y2,"x"); gr->SubPlot(2,2,2); gr->Title("'z' style"); gr->Rotate(50,60); gr->Box(); gr->Torus(y1,y2,"z"); gr->SubPlot(2,2,3); gr->Title("'\\#' style"); gr->Rotate(50,60); gr->Box(); gr->Torus(y1,y2,"#"); }