Function dots is another way to draw irregular points. Dots
use color scheme for coloring (see Color scheme).
MGL code:
new t 2000 'pi*(rnd-0.5)':new f 2000 '2*pi*rnd' copy x 0.9*cos(t)*cos(f):copy y 0.9*cos(t)*sin(f):copy z 0.6*sin(t):copy c cos(2*t) subplot 2 2 0:title 'Dots sample':rotate 50 60 box:dots x y z alpha on subplot 2 2 1:title 'add transparency':rotate 50 60 box:dots x y z c subplot 2 2 2:title 'add colorings':rotate 50 60 box:dots x y z x c subplot 2 2 3:title 'Only coloring':rotate 50 60 box:tens x y z x ' .'
C++ code:
void smgl_dots(mglGraph *gr) { int i, n=1000; mglData x(n),y(n),z(n),c(n); for(i=0;i<n;i++) { double t=M_PI*(mgl_rnd()-0.5), f=2*M_PI*mgl_rnd(); x.a[i] = 0.9*cos(t)*cos(f); y.a[i] = 0.9*cos(t)*sin(f); z.a[i] = 0.6*sin(t); c.a[i] = cos(2*t); } if(big!=3) { gr->SubPlot(2,2,0); gr->Title("Dots sample"); } gr->Rotate(50,60); gr->Box(); gr->Dots(x,y,z); if(big==3) return; gr->Alpha(true); gr->SubPlot(2,2,1); gr->Title("add transparency"); gr->Rotate(50,60); gr->Box(); gr->Dots(x,y,z,c); gr->SubPlot(2,2,2); gr->Title("add coloring"); gr->Rotate(50,60); gr->Box(); gr->Dots(x,y,z,x,c); gr->SubPlot(2,2,3); gr->Title("Only coloring"); gr->Rotate(50,60); gr->Box(); gr->Tens(x,y,z,x," ."); }