Function tens is variant of plot with smooth coloring along the curves. At this, color is determined as for surfaces (see Color scheme).
MGL code:
call 'prepare1d' subplot 2 2 0 '':title 'Tens plot (default)':box:tens y(:,0) y(:,1) subplot 2 2 2 '':title '" " style':box:tens y(:,0) y(:,1) 'o ' new yc 30 'sin(pi*x)':new xc 30 'cos(pi*x)':new z 30 'x' subplot 2 2 1:title '3d variant':rotate 50 60:box:tens xc yc z z 's'
C++ code:
void smgl_tens(mglGraph *gr) { mglData y; mgls_prepare1d(&y); gr->SetOrigin(0,0,0); if(big!=3) { gr->SubPlot(2,2,0,""); gr->Title("Tens plot (default)"); } gr->Box(); gr->Tens(y.SubData(-1,0), y.SubData(-1,1)); if(big==3) return; gr->SubPlot(2,2,2,""); gr->Title("' ' style"); gr->Box(); gr->Tens(y.SubData(-1,0), y.SubData(-1,1),"o "); gr->SubPlot(2,2,1); gr->Title("3d variant"); gr->Rotate(50,60); gr->Box(); mglData yc(30), xc(30), z(30); z.Modify("2*x-1"); yc.Modify("sin(pi*(2*x-1))"); xc.Modify("cos(pi*2*x-pi)"); gr->Tens(xc,yc,z,z,"s"); }